Week 4: The Last Few Days

Connecting the dots

In the last few days, a lot of work was done on patching up different systems and making them complete, like:

  • Connecting the Combat System to the network Board Game System
  • Making the game to actually end
  • Fixing issues in combat

After some precise calculation, I think I have about 30 hours left on working on the project. I really hope I can make a playable game before the end of this jam, even though there is a lot planned...

Rough Schedule

Board Design

This game has board gameplay that takes inspiration from Mario party. Players can move on a board and land on different tiles that have different effects, like getting coins, losing health and encountering enemies. The system for handling these effects are finished. Tiles for the board are placed and we just need to put it in a beautiful environment.

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