Week 1.5: Minions/Teammates and UI

Today is the 11th day for the NaGaDeMon Game Jam, about 25 days before submission. And I still have much much more to do QAQ.


Minions is similar to a member in a party. They can:

  • Equip Weapons
  • Help fight in combat sessions.
  • Affect board gameplay by increase/decrease dice roll


Weapon defines the base value of how far the player can move each turn, the class type of a minion and how power it is in combat.  It will be covered later.


UI can now update in real-time in all clients.

A prototype design for Minions and Weapon info:

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